![]() Note: all mods were downloaded from curseforge pages and official pages, if there are none on curseforge. List of Compatible Mods for APortingCore 0.3 Mod.Instance and Mod.Metadata are working now Some vector logic Chat massages are working now Add some control event to GuiEvent C17PacketCustomPayload are working now Some kind of GUI are working now (the biggest problem of this mod version) ![]() ![]() Partially implemented sound events from new versions Removes check minecraft version in new modsĪttempt to migrate graphics implementation from new versions How the mod works from the technical side? (for developers)Ĭhanges the class paths in mods of new versions to similar classes in version 1.7.10Ĭhanges and adds several annotations from new versions so that mods can run Tutorial screenshot 9 - Showing APortingCore and 1.8 version targeting test mods in the mods folder have loaded correctly to the 1.7.10 modded environment Mods that have been tested include Instant Drowning (which is 1.8.9 only), Chat Emotes and the Horse Debug Info mod, specifically the 1.8.8 version. Or the folders can both be simply dropped in without having to bother altering the old filesĩ.Create a new world for testing and see what happens. Tutorial screenshot 8 - Showing that the contents of the file on the right can be moved to the left one or that the old file can be deleted and the new file is moved to the patches folder. If the mods are loaded with more than 3 (the usual Forge files) then they are loaded correctly. As just adding 0.3.1 and ASJCore will resuilt in crashing.) and compatible mods to the mods folder and load up the game. It is best to repeat the steps from the Forge 'Add Empty' or just re-applying the patches and libraries folders. Tutorial screenshot 7 - Showing where to put the folders after the old patches folder is deletedĨ.Add APortingCore 0.3 (0.3.1+ versions require ASJCore if upgrading from 0.3 to 0.3.1. Tutorial screenshot 6 - Pointing out contents in both foldersħ.Load the instance and if Forge is loaded it was setup correctly and the game does not crash immediately after reaching the title screen. Add the libraries and patches folder from the zip file in place of it (another option is to take the code from the zip file patches' net.minecraftforge and paste it in the old one removing the old code with the larger new one). Remove the net.minecraftforge file that is part of the original patches folder. Tutorial screenshot 5 - With the 'add empty' window open add Forge to the first box and net.minecraftforge to the second boxĦ.Load the game and a patches folder will appear. Remove the original patches folder and add the libraries folder and new patches folder outside the.minecraft folder (above the instance.cfg and mmc-pack.json files). Load the game and a patches folder will be created. Tutorial screenshot 4 - Showing the 'Edit Instance' window and pointing out the 'add empty' buttonĥ.Once created, go to the Edit instance button then select 'add empty' and put 'Forge' in the name box and 'net.minecraftforge' in the uid box. Tutorial screenshot 3 - Creating 1.7.10 MultiMC instance Tutorial screenshot 2 - MultiMC zip file contentsģ.Once downloaded extract the file, 2 folders named 'libraries' and 'patches' should be visible. Tutorial Screenshot 1 - Where to get MultiMC zip fileĢ.Look for the MultiMC link and download the zip file here MultiMC Installation ġ.Go to the APortingCore Curseforge page.Ĭheck the compatibility list for mods to use in the test. Loading mods from other versions vary in success. Run the launcher (it is recommended to NOT use mods from 1.7.10 along with the mods from other versions).Install Forge, put APortingCore into the mods folder (along with the mods from other versions). ![]() Mojang Launcher Installation Steps for users provided by Developer 1 Mojang Launcher Installation Steps for users provided by Developer.
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